Update v0.1.0
First more or less stable version)) Try my best to polish combat system and decrease amount of bugs in the game.
In the next versions stamina consumption system, AUDIO FX and ambient will be priority.
Have fun guys! Feel free to comment with advices, bugreports, or just with any feedback you have. I would be very appreciate it!
New functionality:
1. Score table sort by kills/deaths + self row selection
2. New display resolutions
Fixed bugs:
1. Increased stability. Fixed client-to-client damage bug.
2. HealthBar hides for listen-server client
3. Items are dropped correctly after client disconnects (exit game)
4. Fixed item double spawning after the player's death
5. Substituted actor location to camera location as enemies HP bar angle orientation
6. Fixed shield blocking logic
Best regards
Anton
Files
Get Sword & Shield multiplayer game (WIP)
Sword & Shield multiplayer game (WIP)
Unreal engine based multiplayer S&S game (MULTIPLAYER ONLY)(WIP)
Status | Prototype |
Author | AInsolence |
Genre | Action |
Tags | combat, free, Medieval, Multiplayer, souls, Souls-like, sword, Third Person, Unreal Engine |
More posts
- Update v0.1.8Mar 28, 2021
- Update v0.1.6(!)Mar 06, 2021
- Update v0.1.5Feb 20, 2021
- Update v0.1.1Feb 13, 2021
- Update v 0.07(!)Jan 20, 2021
- Update v0.06(!)Jan 14, 2021
- Update v0.05Jan 10, 2021
- Update v0.04(!)Jan 09, 2021
- Update v0.03Jan 07, 2021
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